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0.16 release update

Here is the 0.16 release !

  • entities no longer collide with each other for server needs. Triggers between entities are preserved, and the forces applicable on them too.
  • Ability to fill containers with liquids
  • Correction of girls’ directions
  • Correction of display of controllable skills
  • karma drops consequently when the player kills another player
  • new cooking recipes
  • recipes can produce more than one object of the same type
  • fixed mount bug
  • building destruction is possible by the owner. He will recover the resources on the ground after destruction of the building, and according to the structure / structureMax ratio. These remaining objects are however recoverable by all
  • power of the blows adapted according to the orientation of the two entities
  • we can now set the maximum stocks of harvestable resources (NetworkAction component in Unity)
  • resources run out and respawn after a while
  • animation of the axe when cutting wood
  • mallet animation when repairing a building
  • the actions Repair / Building inventory and merchant mode are visible when targeting the building
  • notification when a resource is exhausted
  • correction of looping attack animations
  • better display of actions
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Robin Ruaux

Développeur web depuis plus de 10 ans, je suis passionné par la création de jeux vidéos. J'utilise ainsi Unity3D pour mettre en place des améliorations au sein du jeu Akhiris Online.

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